ghost of tsushima 2 may be in development

Ghost of Tsushima 2: Everything We Know So Far

Ghost of Tsushima is one of the most acclaimed and successful games of the last generation. Developed by Sucker Punch Productions, the game is an open-world action-adventure set in feudal Japan during the Mongol invasion. The game follows Jin Sakai, a samurai who becomes the legendary Ghost, a vigilante who uses unconventional tactics to fight against the invaders. The game was praised for its stunning graphics, immersive gameplay, captivating story, and authentic representation of Japanese culture.

The game was released in July 2020 for PS4, selling over 6.5 million copies as of March 2021. It also received a free update in October 2020 that added a co-op multiplayer mode called Ghost of Tsushima Legends. In August 2021, the game was re-released as Ghost of Tsushima Director’s Cut, which included a new expansion called Iki Island, as well as various enhancements for PS5. The game is also being adapted into a movie by Sony Pictures, with John Wick director Chad Stahelski at the helm.

With such a huge success and fanbase, it is natural to wonder if there will be a sequel to Ghost of Tsushima. Is Ghost of Tsushima 2 in development? What can we expect from it? When will it come out? In this article, we will try to answer these questions based on the available information, rumors, and speculations.

Release Date

As of now, there is no official confirmation or announcement from Sucker Punch or Sony about Ghost of Tsushima 2. However, that does not mean that the game is not in the works. In fact, there are some clues that suggest that Sucker Punch is already working on their next project, which could very well be Ghost of Tsushima 2.

For instance, in October 2020, Sucker Punch posted a job listing for a narrative writer, who would be responsible for writing “stories set in feudal Japan” and have a “desire to write stories about samurai and ninjas” . This implies that the studio is still interested in exploring the same setting and theme as Ghost of Tsushima.

Another clue came from the voice actor of Jin Sakai, Daisuke Tsuji, who tweeted in March 2021 that he was working on a “secret project” with his fellow voice actors from Ghost of Tsushima . While this could be related to the Iki Island expansion or the movie adaptation, it could also hint at a potential sequel.

Of course, these are not definitive proofs that Ghost of Tsushima 2 is in development, but they do indicate that Sucker Punch is not done with the franchise yet. If we assume that the studio started working on the sequel shortly after the release of the first game, we can estimate how long it might take for them to finish it.

Sucker Punch is known for taking their time to craft their games, as they usually release one game per console generation. For example, their previous game, Infamous Second Son, came out in 2014, four years after the launch of the PS4. Similarly, Ghost of Tsushima came out in 2020, seven years after the launch of the PS4.

Based on this pattern, we can speculate that Ghost of Tsushima 2 might take at least three to four years to develop, which means that we might not see it until 2023 or 2024. Of course, this is just a rough guess, and there are many factors that could affect the development time, such as the size and scope of the game, the challenges of working on a new hardware, and the impact of the COVID-19 pandemic.

Therefore, we should not expect an official announcement or a release date anytime soon. However, we can hope that Sucker Punch will surprise us with some news or teasers in the near future.

Platforms

Another question that arises when thinking about Ghost of Tsushima 2 is what platforms it will be available on. Will it be a PS5 exclusive, or will it also come to PS4 or PC?

The most likely scenario is that Ghost of Tsushima 2 will be a PS5 exclusive. This is because Sony has been focusing on developing games that showcase the power and features of their new console, such as Ratchet & Clank: Rift Apart, Horizon Forbidden West, and God of War Ragnarok. These games are designed to take advantage of the PS5’s capabilities, such as its fast SSD, its ray tracing support, its 3D audio technology, and its DualSense controller.

Ghost of Tsushima 2 would benefit from being a PS5 exclusive as well, as it would allow Sucker Punch to create a more immersive and impressive experience than ever before. The game could have higher resolution, frame rate, and graphical fidelity, faster loading times and seamless transitions, enhanced audio and haptic feedback, and more dynamic and interactive environments and weather effects.

However, this does not mean that Ghost of Tsushima 2 will never come to other platforms. Sony has been more open to bringing some of their games to PC lately, such as Horizon Zero Dawn and Days Gone. They have also stated that they will continue to support PS4 users for a few more years . Therefore, it is possible that Ghost of Tsushima 2 will eventually get a PC port or a PS4 version later on.

However, these versions might not have the same level of quality or performance as the PS5 version. They might also come out much later than the PS5 version. Therefore, if you want to play Ghost of Tsushima 2 at its best and earliest, you might want to get a PS5 as soon as possible.

Story and Setting

The next aspect that we can speculate about Ghost of Tsushima 2 is its story and setting. What will be the plot and premise of the sequel? Where and when will it take place? Who will be the main characters?

To answer these questions, we need to look back at how Ghost of Tsushima ended and what happened in the Iki Island expansion. Spoiler alert: if you have not finished the game or the expansion yet, you might want to skip this section.

In the main game’s ending, Jin Sakai defeats Khotun Khan, the leader of the Mongol invasion force. However, he also defies his uncle and lord, Shimura, who wants to execute him for dishonoring the samurai code. Jin has to choose between killing his uncle or sparing him, but either way, he becomes a wanted outlaw by the shogun. He decides to embrace his identity as the Ghost and continue to protect the people of Tsushima from any threats.

In the Iki Island expansion, Jin travels to the neighboring island of Iki, where he faces a new enemy: the Eagle, a Mongol shamaness who leads a fanatical cult. The Eagle tries to break Jin’s spirit by using hallucinogens and psychological manipulation. Jin also has to confront his past trauma and guilt, as he learns that his father was killed by bandits on Iki when he was a child. Jin manages to overcome the Eagle’s influence and defeat her, but not before she sends a message to her son, the Khan of the mainland, warning him about Jin and his allies.

These events set up some potential scenarios for Ghost of Tsushima 2, which we will discuss below.

Continuing Jin Sakai’s story in Japan or elsewhere

One possibility is that Ghost of Tsushima 2 will continue Jin Sakai’s story as the Ghost, either in Japan or in another country. This would be the most straightforward and logical option, as it would allow us to see the consequences of Jin’s actions and choices, and how he deals with his new status as a hero and a rebel.

The game could explore how Jin’s legend spreads across Japan, inspiring other people to resist the Mongol invasion or the shogun’s tyranny. The game could also introduce new allies and enemies for Jin, such as other samurai clans, ninja factions, ronin mercenaries, peasant rebels, or even supernatural beings from Japanese folklore.

The game could also take Jin to a different location, such as mainland Japan, China, Korea, or even Mongolia itself. This would give us a chance to see new cultures, landscapes, and historical events. The game could also show us how Jin adapts to different environments and situations, and how he uses his skills and tactics in different ways.

However, this option also has some drawbacks. For one thing, it might feel too similar or repetitive to the first game, especially if the gameplay and features do not change much. For another thing, it might not be very realistic or plausible for Jin to travel so far and so freely, given that he is a wanted man and that the Mongol empire was vast and powerful.

Exploring a different historical period or location with a new protagonist

Another possibility is that Ghost of Tsushima 2 will explore a different historical period or location with a new protagonist. This would be a more bold and creative option, as it would allow us to see a different perspective and experience a different story within the same universe.

The game could choose any time period or location that is related to the theme of samurai and ninjas, such as the Sengoku period, the Edo period, the Meiji restoration, or even the modern era. The game could also choose any country or region that has some connection or influence from Japan or Mongolia, such as China, Korea, Southeast Asia, India, Persia, or Russia.

The game could introduce a new protagonist who has their own background, personality, and motivation, who faces their own challenges and conflicts, and who follows their own path of becoming a warrior or a hero. The game could also show us how the new protagonist is influenced by or related to Jin Sakai or the Ghost of Tsushima legend.

However, this option also has some risks. For one thing, it might alienate or disappoint some fans who want to see more of Jin Sakai and his story. For another thing, it might not be very consistent or coherent with the tone and style of the first game, especially if the game changes too much or too little.

Following the Mongol invasion in other regions or countries

A third possibility is that Ghost of Tsushima 2 will follow the Mongol invasion in other regions or countries, and show us how different people and cultures reacted to it. This would be a more balanced and interesting option, as it would allow us to see both sides of the conflict and learn more about the history and context of the era.

The game could focus on any region or country that was invaded or threatened by the Mongols, such as China, Korea, Vietnam, India, Persia, Russia, or Eastern Europe. The game could also feature multiple protagonists from different backgrounds, such as a Chinese soldier, a Korean monk, a Vietnamese rebel, an Indian prince, a Persian assassin, a Russian knight, or a Hungarian king.

The game could show us how these protagonists fought against or cooperated with the Mongols, how they adapted to their tactics and strategies, how they survived or suffered under their rule, and how they influenced or changed their history and destiny. The game could also show us how these protagonists interacted with each other, either as allies or enemies, and how they learned from or respected each other’s cultures and values.

However, this option also has some challenges. For one thing, it might be difficult or complex to balance and integrate multiple stories and perspectives in one game. For another thing, it might require a lot of research and accuracy to portray the different regions and cultures in a respectful and authentic way.

Gameplay and Features

The final aspect that we can speculate about Ghost of Tsushima 2 is its gameplay and features. What will be the gameplay mechanics and systems of the sequel? How will they improve or expand upon the first game?

One thing that we can say for sure is that Ghost of Tsushima 2 will have an amazing gameplay experience. This is because Ghost of Tsushima already had an amazing gameplay experience, which was one of its main strengths and attractions. The game offered a variety of gameplay options and styles, such as combat, stealth, exploration, and customization. The game also had a smooth and responsive gameplay system, which made the game feel satisfying and fun to play.

Therefore, we can expect Ghost of Tsushima 2 to have a similar or better gameplay experience, which will build upon the foundations of the first game. The game will likely retain the core gameplay elements of the first game, such as the open-world design, the dynamic combat system, the stealth mechanics, the exploration features, and the customization options. However, the game will also likely improve or add some new gameplay elements, which will make the game more diverse and deep.

Here are some possible improvements or additions for Ghost of Tsushima 2:

More variety and depth in enemy types, weapons, skills, and missions

One area that Ghost of Tsushima 2 could improve on is the variety and depth of its gameplay content. While Ghost of Tsushima had a lot of content to offer, some of it felt repetitive or shallow after a while. For example, the enemy types were mostly limited to Mongols and bandits, who had similar behaviors and patterns. The weapons and skills were mostly focused on swords and bows, with few other options. The missions and activities were mostly based on liberating outposts, rescuing hostages, dueling bosses, or following foxes.

Ghost of Tsushima 2 could address these issues by adding more diversity and complexity to its gameplay content. For example, the game could introduce new enemy types, such as ninjas, samurai, ronin, monks, demons, or animals, who would have different abilities and tactics. The game could also introduce new weapons and skills, such as spears, axes, daggers, bombs, traps, poisons, or magic, which would offer different gameplay styles and strategies. The game could also introduce new missions and activities, such as infiltrating castles, assassinating targets, spying on enemies, or solving puzzles.

More options and consequences for player choices and actions

Another area that Ghost of Tsushima 2 could improve on is the options and consequences for player choices and actions. While Ghost of Tsushima had some choices and actions that affected the story and gameplay, such as killing or sparing Lord Shimura or choosing between different combat stances or ghost weapons, they were mostly binary or cosmetic, and did not have much impact or feedback. For example, the game did not have a morality or reputation system, which would reflect how Jin’s actions affected his honor or his relationship with other characters. The game also did not have a branching or dynamic story, which would change depending on Jin’s choices or actions.

Ghost of Tsushima 2 could address these issues by adding more options and consequences for player choices and actions. For example, the game could introduce a morality or reputation system, which would affect how Jin is perceived and treated by his allies and enemies, and how he can access certain areas or resources. The game could also introduce a branching or dynamic story, which would have multiple endings and outcomes based on Jin’s choices or actions.

More dynamic and interactive environments and weather effects

A third area that Ghost of Tsushima 2 could improve on is the dynamic and interactive environments and weather effects. While Ghost of Tsushima had beautiful and diverse environments and weather effects, they were mostly static and scripted, and did not have much influence or interaction with the gameplay. For example, the environments were mostly fixed and unchangeable, and did not react to Jin’s actions or the enemy’s presence. The weather effects were mostly random and predetermined, and did not affect the gameplay or the story.

Ghost of Tsushima 2 could address these issues by adding more dynamic and interactive environments and weather effects. For example, the environments could be more destructible and responsive, and could change depending on Jin’s actions or the enemy’s actions. The weather effects could be more variable and impactful, and could affect the gameplay or the story. For instance, a storm could make it harder to see or hear, a fog could make it easier to sneak or ambush, a fire could spread or create smoke, or a snow could leave tracks or slow down movement.

Multiplayer and Online Modes

Besides the single-player campaign, Ghost of Tsushima 2 will likely have a multiplayer and online component as well. This is because Ghost of Tsushima Legends, the co-op multiplayer mode that was added to the first game as a free update, was a huge success and a popular feature among fans.

Ghost of Tsushima Legends allowed up to four players to team up and play various modes and missions based on Japanese mythology and folklore. The players could choose from four classes: Samurai, Hunter, Ronin, or Assassin, each with their own abilities and playstyles. The players could also customize their appearance, gear, skills, and cosmetics. The modes and missions included story missions, survival missions, raid missions, and challenge missions, each with different objectives, enemies, and rewards.

Ghost of Tsushima 2 will probably have a similar or expanded multiplayer component, which will offer more content and features for co-op players. The game might also add some new modes or missions, such as PvP modes, custom modes, or seasonal events. The game might also add some cross-play or cross-progression functionality, which will allow players to play with or switch between different platforms.

However, the multiplayer component of Ghost of Tsushima 2 will likely not overshadow or interfere with the single-player campaign. The game will probably keep the multiplayer mode as a separate and optional mode, which will not affect the main story or gameplay. The game will also probably balance the multiplayer mode to ensure that it is fair and fun for all players, regardless of their skill level or equipment.

Graphics and Performance

Another aspect that we can expect from Ghost of Tsushima 2 is its graphics and performance. How will the game look and run on the PS5? What kind of improvements or enhancements will it have?

One thing that we can say for sure is that Ghost of Tsushima 2 will have stunning graphics and performance. This is because Ghost of Tsushima already had stunning graphics and performance, which was one of its main attractions and achievements. The game was praised for its realistic and beautiful graphics, which captured the essence and atmosphere of feudal Japan. The game also had a smooth and stable performance, which ran at 1080p and 30fps on PS4, and at 4K and 60fps on PS5.

Therefore, we can expect Ghost of Tsushima 2 to have similar or better graphics and performance, which will take full advantage of the PS5 hardware and features. The game will likely have higher resolution, frame rate, and graphical fidelity, which will make the game look sharper, smoother, and more detailed. The game will also likely have faster loading times and seamless transitions, which will make the game feel more immersive and responsive.

Here are some possible improvements or enhancements for Ghost of Tsushima 2:

Higher resolution, frame rate, and ray tracing support

One area that Ghost of Tsushima 2 could improve on is the resolution, frame rate, and ray tracing support. These are some of the technical aspects that affect the visual quality and realism of the game. The PS5 has the capability to support higher resolution, frame rate, and ray tracing, which are features that the PS4 did not have or could not handle well.

Resolution is the number of pixels that make up the image on the screen. The higher the resolution, the clearer and sharper the image. Frame rate is the number of times that the image is updated per second. The higher the frame rate, the smoother and more fluid the motion. Ray tracing is a technique that simulates how light behaves and interacts with objects in the scene. The more ray tracing, the more realistic and detailed the lighting and shadows.

Ghost of Tsushima 2 could improve on these aspects by supporting higher resolution, frame rate, and ray tracing on the PS5. For example, the game could support up to 8K resolution, which is four times higher than 4K resolution. The game could also support up to 120fps, which is twice as high as 60fps. The game could also support full ray tracing, which would enhance the lighting and shadows of the game.

However, these improvements might come at a cost or a trade-off. For example, the game might have to sacrifice some graphical fidelity or performance to achieve higher resolution or frame rate. The game might also have to increase its file size or loading times to support full ray tracing. Therefore, the game might have to offer some options or modes for players to choose their preferred settings.

Faster loading times and seamless transitions

Another area that Ghost of Tsushima 2 could improve on is the loading times and seamless transitions. These are some of the technical aspects that affect the immersion and responsiveness of the game. The PS5 has a fast SSD (solid state drive), which is a storage device that can load and transfer data much faster than a HDD (hard disk drive), which is what the PS4 used.

Loading times are the amount of time that it takes for the game to load or switch between different scenes or modes. The shorter the loading times, the less interruption or waiting for the player. Seamless transitions are the absence or reduction of loading screens or cutscenes that break up the gameplay or the story. The more seamless transitions, the more continuous and smooth the gameplay or the story.

Ghost of Tsushima 2 could improve on these aspects by using the fast SSD of the PS5 to reduce or eliminate the loading times and seamless transitions of the game. For example, the game could load or switch between different regions, missions, modes, or cutscenes in seconds or even instantly. The game could also have no loading screens or cutscenes at all, and instead have everything happen in real-time and in-game.

However, these improvements might also have some drawbacks or limitations. For example, the game might have to sacrifice some graphical fidelity or performance to achieve faster loading times or seamless transitions. The game might also have to limit or compress its file size or data to fit into the SSD. Therefore, the game might have to optimize or balance its technical aspects to ensure that they work well together.

Enhanced audio and haptic feedback with 3D audio and DualSense controller

A third area that Ghost of Tsushima 2 could improve on is the audio and haptic feedback with 3D audio and DualSense controller. These are some of the features that are unique to the PS5, which can enhance the immersion and sensation of the game. The PS5 has a 3D audio technology, which is a sound system that can create a realistic and spatial sound field around the player. The PS5 also has a DualSense controller, which is a controller that can produce adaptive triggers and haptic feedback, which are physical sensations that can simulate different actions and effects.

Audio and haptic feedback are the aspects that affect the hearing and touch of the player. The better the audio and haptic feedback, the more realistic and immersive the game. Ghost of Tsushima 2 could improve on these aspects by using the 3D audio technology and DualSense controller of the PS5 to create a more immersive and realistic sound and touch experience for the player. For example, the game could use 3D audio to make the player hear the sounds of nature, animals, enemies, weapons, or music from different directions and distances. The game could also use DualSense to make the player feel the resistance of pulling a bowstring, the impact of swinging a sword, the vibration of riding a horse, or the wind blowing on their face.

However, these improvements might also require some adjustments or compatibility from the player or the game. For example, the player might need to have a compatible headset or speaker system to enjoy the 3D audio. The game might also need to have a good sound design and balance to make the 3D audio effective and not overwhelming. Similarly, the player might need to adjust their sensitivity or preference for the DualSense feedback. The game might also need to have a good haptic design and balance to make the DualSense feedback realistic and not annoying.

Conclusion

In conclusion, Ghost of Tsushima 2 is a game that many fans are eagerly waiting for and hoping for. While there is no official confirmation or announcement yet, there are some clues and speculations that suggest that the game is in development or will be in development soon. The game could have a lot of potential and possibilities, depending on its release date, platforms, story, setting, gameplay, features, multiplayer, graphics, and performance. The game could also have some challenges and risks, depending on its development time, fan expectations, realism, plausibility, consistency, coherence, balance, and optimization.

However, regardless of what Ghost of Tsushima 2 will be like or when it will come out, we can be sure that it will be a game that will honor and celebrate the legacy and spirit of Ghost of Tsushima. We can also be sure that it will be a game that will deliver an amazing and unforgettable experience for all players who love samurai, ninjas, and feudal Japan.

Are you excited for Ghost of Tsushima 2? What are your expectations and hopes for the game? What are your questions and doubts about the game? Let us know in the comments section below!

FAQs

Here are some frequently asked questions about Ghost of Tsushima 2:

Question Answer
Is Ghost of Tsushima 2 confirmed? No, there is no official confirmation or announcement from Sucker Punch or Sony about Ghost of Tsushima 2 yet.
When will Ghost of Tsushima 2 come out? There is no official release date for Ghost of Tsushima 2 yet. However, based on the development time of previous Sucker Punch games, we can speculate that it might come out between 2023 and 2024.
Will Ghost of Tsushima 2 be on PS4 or PC? The most likely scenario is that Ghost of Tsushima 2 will be a PS5 exclusive. However, it is possible that it will eventually get a PC port or a PS4 version later on.
Who will be the protagonist of Ghost of Tsushima 2? There is no official information about the protagonist of Ghost of Tsushima 2 yet. However, there are some potential scenarios for the protagonist, such as continuing Jin Sakai’s story in Japan or elsewhere, exploring a different historical period or location with a new protagonist, or following the Mongol invasion in other regions or countries.
What will be the gameplay and features of Ghost of Tsushima 2? There is no official information about the gameplay and features of Ghost of Tsushima 2 yet. However, we can expect it to have a similar or better gameplay experience than Ghost of Tsushima, which offered a variety of gameplay options and styles, such as combat, stealth, exploration, and customization. The game could also improve or add some new gameplay elements, such as more variety and depth in enemy types, weapons, skills, and missions, more options and consequences for player choices and actions, and more dynamic and interactive environments and weather effects.

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